Adventure: Difference between revisions
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==How It Begins== | ==How It Begins== | ||
You might be anyone. You are standing in the forest, outside a small brick building which is a well-house for a spring. Inside the building, you can easily find some keys, tasty food, a shiny brass lamp, and an empty bottle. If you explore the surrounding area, you will discover a locked steel grate set in a depression. You have no obvious goals, but you might want to open the grate and explore underground. | |||
==Notable Features== | ==Notable Features== |
Revision as of 00:40, 30 May 2006
The very first text adventure game.
TODO: Everything. Also, it would be REALLY nice if we could be extra-careful with this page and cite our sources; there's bound to be disagreement and vagueness about what we think we know about this game.
How It Begins
You might be anyone. You are standing in the forest, outside a small brick building which is a well-house for a spring. Inside the building, you can easily find some keys, tasty food, a shiny brass lamp, and an empty bottle. If you explore the surrounding area, you will discover a locked steel grate set in a depression. You have no obvious goals, but you might want to open the grate and explore underground.
Notable Features
TODO
Trivia and Comments
TODO
Versions
(This list is very incomplete. It needs to be heavily researched and double-checked. Ideally, we want authors/porters, year of release, platform info, language if not English, and what version was derived from what. Also, a summary or overview of differences between all the versions would be a nice thing to have handy. -- David Welbourn 15:52, 29 May 2006 (EST))
According to Baf's Guide, the game is also known by all these titles: Abenteuer, ADVENT, Adventure in Humongous Cave, Aventura, Aventure, Avontuur, Colossal Adventure - Jewels of Darkness, Colossal Cave, nuntalyli'u, Original Adventure.
Original version
- Adventure (William Crowther; YEAR?; FORTRAN).
The original version was written by Crowther for his two daughters. It's possible that this version has been lost entirely.
What year?
- Baf's Guide lists the release year as 1976.
- According to Compute!'s Guide to Adventure Games by Gary McGath, William Crowther wrote the preliminary version of Adventure in 1975, in FORTRAN, on a DEC PDP-10 computer, and made it available nationwide via ARPAnet.
- IFRO lists the release year as 1972, and the platform as FORTRAN.
- According to A history of 'Adventure' by Rick Adams, in 1972, William and his wife Pat were co-workers for Bolt, Beranek and Newman in Boston. They were also cavers. When the Crowthers' marriage ended, William felt estranged from his daughters, and decided to write for them a computer simulation of his caving experiences combined with elements borrowed from Dungeons and Dragons, a role-playing game that he also had been playing.
- Wikipedia doesn't attempt to date the original, noting only that Crowther was a caver in 1972, and that the Don Woods version was written in 1976.
- Colossal Cave Adventure (c. 1975) by Dennis G. Jerz, notes that sources set the date anywhere from 1968 to 1977. Also: "In response to an e-mail query, Crowther put it at 1975, 'give or take a year'."
Crowther and Woods version
- Adventure (William Crowther and Donald Woods; YEAR?).
- This version is usually consider the canonial, or standard version of the game.
Gillogly version
- Adventure (porter: Jim Gillogly; c.1976; C for UNIX).
- (see Jerz page for more info; I need to double-checked/verified this)
Software Toolworks version
- The Original Adventure (Jim Gillogly and Walt Bilofsky; publisher: Software Toolworks; 1981; C).
- (see Jerz page for more info; I need to double-checked/verified this)
Z-code ports (350 points)
- Adventure: The Interactive Original (Will Crowther (1973) and Don Woods (1977); reconstructors: Donald Ekman, David M. Baggett (1993), and Graham Nelson (1994); 1994–1996; Z-code).
- Release 5 / Serial number 961209 / Inform v6.05 Library 6/2
- Download Advent.z5 from the IF Archive
- Download Advent.inf from the IF Archive - source code
- Play it online: Annotated "Adventure" Frameset.
History of this version, according to its source code:
- Adapted to Inform 5: 17.5.94 to 24.5.94
- Modernised to Inform 5.5 and library 5/12 or later: 20.12.95
- Modernised to Inform 6 and library 6/1 or later: 11.11.96
- A few bugs removed and companion text rewritten: 9.12.96
Hugo port
- Colossal Hugo (porter: Kent Tessman; 1995; Hugo 2.2a).
- Download colossal.hex from the IF Archive.
- Download colossal.hug from the IF Archive - the source code.
Lojban port
- nuntalyli'u (Z-code).
- Download nuntalylihu.z5 from the IF Archive
AAS parody
- ADVENT (Iain Merrick as "Arthur Tavistock Jnr"; 01-Apr-2003; AAS).
See also
Links
General info
- Adventure (archived) - at Baf's Guide
- The Colossal Cave Adventure Page by Rick Adams.
- Colossal Cave Adventure (c. 1975) by Dennis G. Jerz.
- Colossal Cave Adventure at Wikipedia.
- Download Craft.Of.Adventure.txt from the IF Archive - an essay by Graham Nelson.
Reviews
- Adventure reviews at SPAG; reviews by Graeme Cree and Alex Freeman.
- Adventure - at IFReviews.org
Spoilers
- Download ColossalAdventure.clues from the IF Archive - clue sheet.