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* D = down
* D = down
* E = east
* G = again
* G = again
* I = inventory
* I = inventory

Revision as of 00:25, 29 May 2006

A list of some abbreviations used in articles about interactive fiction:

  • AAS = Advanced Authoring System
  • ADRIFT =
  • AGT = Adventure Game Toolkit
  • AIF = Adult Interactive Fiction
  • AMFV = A Mind Forever Voyaging
  • BTZ = Better Than Zork
  • C.A.T. = Creative Adventure Toolkit
  • CRPG = Computer Role-Playing Game
  • CYOA = Choose Your Own Adventure
  • DM4 = Inform Design Manual version 4
  • GAGS = Generic Adventure Game System
  • IF = Interactive Fiction
  • IFML = Interactive Fiction Markup Language
  • JACL = JACL Adventure Creation Language
  • LGOP = Leather Goddesses of Phobos
  • M.A.C. =
  • MDL = MIT Design Language
  • MUD = Multi-User Dungeon
  • NPC = Non-Player Character
  • PC = Player Character
  • r*if = refers to both rec.arts.int-fiction and rec.games.int-fiction.
  • raif = rec.arts.int-fiction
  • rgif = rec.games.int-fiction
  • RPG = Role-Playing Game
  • SPAG = Society for the Promotion of Adventure Games
  • SUDS =
  • TADS = Text Adventure Development System
  • T.A.G. = Text-Adventure-Generator
  • ZIL = Zork Implementation Language

Abbreviations understood by most modern interpreters of interactive fiction:

  • D = down
  • E = east
  • G = again
  • I = inventory
  • L = look
  • N = north
  • NE = northeast
  • NW = northwest
  • O = oops
  • Q = quit
  • S = south
  • SE = southeast
  • SW = southwest
  • U = up
  • W = west
  • X = examine
  • Y = yes
  • Z = wait

Uncommonly understood abbreviations:

  • A = ask about
  • T = talk to