Abbreviations: Difference between revisions
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* '''AAS''' = [[AAS|Advanced Authoring System]] | * '''AAS''' = [[AAS|Advanced Authoring System]] | ||
* '''ABNO''' = ''[[A Bear's Night Out]]'' | * '''ABNO''' = ''[[A Bear's Night Out]]'' | ||
* '''ACE''' = [[Adventure Creation Environment]] | |||
* '''ADRIFT''' = [[ADRIFT|Adventure Development & Runner Interactive Fiction Toolkit]] | * '''ADRIFT''' = [[ADRIFT|Adventure Development & Runner Interactive Fiction Toolkit]] | ||
* '''AGT''' = [[AGT|Adventure Game Toolkit]] | * '''AGT''' = [[AGT|Adventure Game Toolkit]] |
Revision as of 20:25, 24 September 2006
A list of some abbreviations and acronyms used in articles about interactive fiction:
- AAS = Advanced Authoring System
- ABNO = A Bear's Night Out
- ACE = Adventure Creation Environment
- ADRIFT = Adventure Development & Runner Interactive Fiction Toolkit
- AGT = Adventure Game Toolkit
- AIF = Adult Interactive Fiction
- AMFV = A Mind Forever Voyaging
- BTZ = Better Than Zork
- CAAD = Club de Aventuras AD
- C.A.T. = Creative Adventure Toolkit
- CRPG = Computer Role-Playing Game
- CYOA = Choose Your Own Adventure
- DM4 = The Inform Designer's Manual, Fourth Edition, by Graham Nelson
- GAGS = Generic Adventure Game System
- IBG = The Inform Beginner's Guide, by Roger Firth and Sonja Kesserich
- IF = Interactive Fiction
- IFML = Interactive Fiction Markup Language
- JACL = JACL Adventure Creation Language
- LGOP = Leather Goddesses of Phobos
- M.A.C. =
- MDL = MIT Design Language
- MUD = Multi-User Dungeon
- NI = Natural Inform
- NPC = Non-Player Character
- ORGC = One Room Game Competition
- PC = Player Character
- r*if = refers to both raif and rgif
- raif = rec.arts.int-fiction
- rgif = rec.games.int-fiction
- RPG = Role-Playing Game
- SPAC = Sociedad para la Preservación de las Aventuras Conversacionales
- SPAG = Society for the Promotion of Adventure Games
- SUDS = Single-User Dungeon System
- TADS = Text Adventure Development System
- T.A.G. = Text-Adventure-Generator
- ZIL = Zork Implementation Language
- ZIP = Zork Interpreter Program
Abbreviations understood by most modern interpreters of interactive fiction:
- D = down
- E = east
- G = again
- I = inventory
- L = look
- N = north
- NE = northeast
- NW = northwest
- O = oops
- Q = quit
- S = south
- SE = southeast
- SW = southwest
- U = up
- W = west
- X = examine
- Y = yes
- Z = wait
Uncommonly understood abbreviations:
- A = ask about, or aft
- F = fore
- P = port
- SB = starboard
- T = talk to