Glossary: Difference between revisions
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< | ---++ Interactive Fiction Glossary (in progress) | ||
[[Acorn]]< | <a href=#A>A</a> <a href=#B>B</a> <a href=#C>C</a> <a href=#D>D</a> <a href=#E>E</a> <a href=#F>F</a> <a href=#G>G</a> <a href=#H>H</a> <a href=#I>I</a> <a href=#J>J</a> <a href=#K>K</a> <a href=#L>L</a> <a href=#M>M</a> <a href=#N>N</a> <a href=#O>O</a> <a href=#P>P</a> <a href=#Q>Q</a> <a href=#R>R</a> <a href=#S>S</a> <a href=#T>T</a> <a href=#U>U</a> <a href=#V>V</a> <a href=#W>W</a> <a href=#X>X</a> <a href=#Y>Y</a> <a href=#Z>Z</a> | ||
See [[WebHome]] | |||
A - <a name="A">- - - -</a> | |||
* [[Acorn]] | |||
* [[action]] | |||
* [[Adrift]] | |||
* [[adventure game]] | |||
* [[Adventure International]] | |||
* [[AGT]] | |||
* [[AGiliTy]] | |||
* [[AIF]] | |||
* [[Alan]] | |||
* [[alpha-testing]] | |||
* [[amusing]] | |||
* [[Archimedes]] | |||
* [[archive]] | |||
* [[art show]] | |||
* [[ask-tell]] | |||
* [[author]] | |||
* [[authoring system]] | |||
B - <a name="B">- - - -</a> | |||
* [[babelfish puzzle]] | |||
* [[backstory]] | |||
* [[BBC Micro]] | |||
* [[beta-testing]] | |||
C - <a name="C">- - - -</a> | |||
* [[cave crawl]] | |||
* [[character]] | |||
* [[choose your own adventure]] (CYOA) | |||
* [[clue]] | |||
* [[combinatorial explosion]] | |||
* [[command]] | |||
* [[Commodore]] | |||
* [[compass]] | |||
* [[compiler]] | |||
* [[competition]] | |||
* [[containment]] | |||
* [[conversation system]] | |||
* [[CRPG]] | |||
* [[cruelty scale]] | |||
* [[cue]] | |||
* [[cut-scene]] | |||
* [[CYOA]] | |||
D - <a name="D">- - - -</a> | |||
* [[darkness]] | |||
* [[daemon]] | |||
* [[death]] | |||
* [[default behavior]] | |||
* [[default response]] | |||
* [[description]] | |||
* [[designer]] | |||
* [[diagnose]] | |||
* [[dictionary]] | |||
* [[diegesis]] | |||
* [[disambiguation]] | |||
* [[Dungeons and Dragons]] | |||
* dungeon crawl (see [[cave crawl]]) | |||
E - <a name="E">- - - -</a> | |||
* [[Eamon]] | |||
* [[Easter egg]] | |||
* [[endgame]] | |||
* [[ending]] | |||
F - <a name="F">- - - -</a> | |||
* [[fake spoiler]] | |||
* [[feelies]] | |||
* [[full score]] | |||
* [[fuse]] | |||
G - <a name="G">- - - -</a> | |||
* [[GAGS]] | |||
* [[game]] | |||
* [[game file]] | |||
* [[game world]] | |||
* [[Generic Adventure Game System]] ([[GAGS]]) | |||
* [[genre]] | |||
* [[geography]] | |||
* [[glk]] | |||
* [[glulx]] | |||
* [[goals]] | |||
* [[grammar]] | |||
* [[grue]] | |||
* [[guess-the-verb]] | |||
H - <a name="H">- - - -</a> | |||
* [[hint]] | |||
* [[homebrew parser]] | |||
* [[Hugo]] | |||
* [[hunger puzzle]] | |||
I - <a name="I">- - - -</a> | |||
* [[immersion]] | |||
* [[Infocom]] | |||
* [[Inform]] | |||
* [[interaction]] | |||
* [[interactive fiction]] | |||
* [[interactivity]] | |||
* [[interactor]] | |||
* [[interpreter]] | |||
* [[inventory]] | |||
* [[inventory management puzzle]] | |||
* [[Invisiclues]] | |||
J - <a name="J">- - - -</a> | |||
K - <a name="K">- - - -</a> | |||
L - <a name="L">- - - -</a> | |||
* [[last lousy point]] | |||
* [[lazy medieval]] | |||
* [[Level 9]] | |||
* [[library]] | |||
* [[library module]] | |||
* [[light source]] | |||
* [[linear]] | |||
* [[location]] | |||
* [[losing]] | |||
M - <a name="M">- - - -</a> | |||
* [[Magnetic Scrolls]] | |||
* [[map]] | |||
* [[maze]] | |||
* [[MDL]] | |||
* [[menu-based conversation]] | |||
* [[meta-command]] | |||
* [[metagame]] | |||
* [[Microstory]] | |||
* [[middle game]] | |||
* [[mimesis]] | |||
* [[minicomp]] | |||
* [[MUDs and MOOs]] | |||
* [[multipath]] | |||
* [[multiple endings]] | |||
* [[multiple solutions]] | |||
N - <a name="N">- - - -</a> | |||
* [[narrative]] | |||
* [[narrator]] | |||
* [[natural language processing]] (NLP) | |||
* [[navigation]] | |||
* [[non-player character]] (NPC) | |||
* [[NPC]] | |||
O - <a name="O">- - - -</a> | |||
* [[object]] | |||
* [[object tree]] | |||
* [[optimal ending]] | |||
P - <a name="P">- - - -</a> | |||
* [[parser]] | |||
* [[participatory comedy]] | |||
* [[PC]] | |||
* [[Phoenix]] | |||
* [[player]] | |||
* [[player-character]] (PC) | |||
* [[plot]] | |||
* [[prologue]] | |||
* [[prompt]] | |||
* [[purple prose]] | |||
* [[puzzle]] | |||
* [[puzzleless]] | |||
Q - <a name="Q">- - - -</a> | |||
* [[quest]] | |||
* [[quit]] | |||
R - <a name="R">- - - -</a> | |||
* [[ractive]] | |||
* [[rail game]] | |||
* [[rails, being on]] | |||
* [[rank]] | |||
* [[red herring]] | |||
* [[refusal message]] | |||
* [[replayability]] | |||
* [[restart]] | |||
* [[restore]] | |||
* [[riddle]] | |||
* [[rogue-like]] | |||
* [[role-playing game]] (RPG) | |||
* [[room]] | |||
* [[ROY G. BIV]] | |||
* [[RPG]] | |||
S - <a name="S">- - - -</a> | |||
* [[sack object]] | |||
* [[save]] | |||
* [[scope]] | |||
* [[score]] | |||
* [[sense-passing]] | |||
* [[session]] | |||
* [[setting]] | |||
* [[simulation]] | |||
* [[simulationist]] | |||
* [[solution]] | |||
* [[soup cans]] | |||
* [[SPAG]] | |||
* [[Spectrum]] | |||
* [[speed-IF]] | |||
* [[spoiler]] | |||
* [[status bar]] | |||
* [[status line]] | |||
* [[The Status Line]] | |||
* [[story-driven]] | |||
* [[story file]] | |||
* [[sudden death]] | |||
* [[synonyms]] | |||
T - <a name="T">- - - -</a> | |||
* [[TADS]] | |||
* [[TADS 3]] ([[T3]]) | |||
* [[terp]] | |||
* [[text adventure]] | |||
* [[timed puzzle]] | |||
* [[timer]] | |||
* [[Topologika]] | |||
* [[transcript]] | |||
* [[traversal]] | |||
* [[triangle of identities]] | |||
* [[trigger]] | |||
* [[turn]] | |||
* [[two-word parser]] | |||
U - <a name="U">- - - -</a> | |||
* [[undo]] | |||
* [[unreliable narrator]] | |||
* [[unwinnable]] | |||
* [[user]] | |||
V - <a name="V">- - - -</a> | |||
* [[verb]] | |||
* [[vile zero error from hell]] (vzefh) | |||
* [[virtual machine]] | |||
W - <a name="W">- - - -</a> | |||
* [[walkthrough]] | |||
* [[winnable]] | |||
* [[winning]] | |||
* [[world]] | |||
X - <a name="X">- - - -</a> | |||
* [[xyzzy]] | |||
Y - <a name="Y">- - - -</a> | |||
Z - <a name="Z">- - - -</a> | |||
* [[z-code]] | |||
* [[z-machine]] | |||
* [[ZIL]] | |||
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Revision as of 20:11, 29 December 2004
%HEADER% ---++ Interactive Fiction Glossary (in progress) <a href=#A>A</a> <a href=#B>B</a> <a href=#C>C</a> <a href=#D>D</a> <a href=#E>E</a> <a href=#F>F</a> <a href=#G>G</a> <a href=#H>H</a> <a href=#I>I</a> <a href=#J>J</a> <a href=#K>K</a> <a href=#L>L</a> <a href=#M>M</a> <a href=#N>N</a> <a href=#O>O</a> <a href=#P>P</a> <a href=#Q>Q</a> <a href=#R>R</a> <a href=#S>S</a> <a href=#T>T</a> <a href=#U>U</a> <a href=#V>V</a> <a href=#W>W</a> <a href=#X>X</a> <a href=#Y>Y</a> <a href=#Z>Z</a>
See WebHome
A - <a name="A">- - - -</a>
* Acorn * action * Adrift * adventure game * Adventure International * AGT * AGiliTy * AIF * Alan * alpha-testing * amusing * Archimedes * archive * art show * ask-tell * author * authoring system
B - <a name="B">- - - -</a>
* babelfish puzzle * backstory * BBC Micro * beta-testing
C - <a name="C">- - - -</a>
* cave crawl * character * choose your own adventure (CYOA) * clue * combinatorial explosion * command * Commodore * compass * compiler * competition * containment * conversation system * CRPG * cruelty scale * cue * cut-scene * CYOA
D - <a name="D">- - - -</a>
* darkness * daemon * death * default behavior * default response * description * designer * diagnose * dictionary * diegesis * disambiguation * Dungeons and Dragons * dungeon crawl (see cave crawl)
E - <a name="E">- - - -</a>
* Eamon * Easter egg * endgame * ending
F - <a name="F">- - - -</a>
* fake spoiler * feelies * full score * fuse
G - <a name="G">- - - -</a>
* GAGS * game * game file * game world * Generic Adventure Game System (GAGS) * genre * geography * glk * glulx * goals * grammar * grue * guess-the-verb
H - <a name="H">- - - -</a>
* hint * homebrew parser * Hugo * hunger puzzle
I - <a name="I">- - - -</a>
* immersion * Infocom * Inform * interaction * interactive fiction * interactivity * interactor * interpreter * inventory * inventory management puzzle * Invisiclues
J - <a name="J">- - - -</a>
K - <a name="K">- - - -</a>
L - <a name="L">- - - -</a>
* last lousy point * lazy medieval * Level 9 * library * library module * light source * linear * location * losing
M - <a name="M">- - - -</a>
* Magnetic Scrolls * map * maze * MDL * menu-based conversation * meta-command * metagame * Microstory * middle game * mimesis * minicomp * MUDs and MOOs * multipath * multiple endings * multiple solutions
N - <a name="N">- - - -</a>
* narrative * narrator * natural language processing (NLP) * navigation * non-player character (NPC) * NPC
O - <a name="O">- - - -</a>
* object * object tree * optimal ending
P - <a name="P">- - - -</a>
* parser * participatory comedy * PC * Phoenix * player * player-character (PC) * plot * prologue * prompt * purple prose * puzzle * puzzleless
Q - <a name="Q">- - - -</a>
* quest * quit
R - <a name="R">- - - -</a>
* ractive * rail game * rails, being on * rank * red herring * refusal message * replayability * restart * restore * riddle * rogue-like * role-playing game (RPG) * room * ROY G. BIV * RPG
S - <a name="S">- - - -</a>
* sack object * save * scope * score * sense-passing * session * setting * simulation * simulationist * solution * soup cans * SPAG * Spectrum * speed-IF * spoiler * status bar * status line * The Status Line * story-driven * story file * sudden death * synonyms
T - <a name="T">- - - -</a>
* TADS * TADS 3 (T3) * terp * text adventure * timed puzzle * timer * Topologika * transcript * traversal * triangle of identities * trigger * turn * two-word parser
U - <a name="U">- - - -</a>
* undo * unreliable narrator * unwinnable * user
V - <a name="V">- - - -</a>
* verb * vile zero error from hell (vzefh) * virtual machine
W - <a name="W">- - - -</a>
* walkthrough * winnable * winning * world
X - <a name="X">- - - -</a>
* xyzzy
Y - <a name="Y">- - - -</a>
Z - <a name="Z">- - - -</a>
* z-code * z-machine * ZIL
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